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(????)? ?More island of Blessings times please?(ˆ?ˆ?)

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  • ShadowGammaDraco
    replied
    Originally posted by KingJam View Post
    yea it need 120 to get to purple so if 190 one team would be stuck on yellow
    was decided that each day by a few players that one side gets first, then next day other gets first. kinda fair but since placements random that could falter. however it would at least establish a pattern, similar could be done, either mainly always one color as main and other as secondary- or alternating like my servers have been doing

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  • KingJam
    replied
    yea it need 120 to get to purple so if 190 one team would be stuck on yellow

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  • ShadowGammaDraco
    replied
    Originally posted by KingJam View Post
    lol rainstone spawns if u make the event multiple times a day and increase the rainstones spawns for each 5 mins buff to 2-3 times per buff each team could get
    and equal amount and could probally both get purple even so i bet they be willing to share and reduce conflict if there was more rainstone spawns i mean wasn't
    that the reason everyone went to another team in the first place cause wasn't enough for everyone if u increase the spawn amount it would balance it out and
    everyone would get something good and unlike seng u have to be on the map to get rewards so if it didn't kick u when u go off if ppl went off like in seng they
    wouldn't get rewards when they came back cause they were not there when timer ran out just don't think it's fair for ppl to lose their only run for the next 24 hours cause of a connection issue and as for making them bound i wouldn't agree with it cause i would like to help my friends who cant be on for it cause to early or to late ya know if they were bound cant help them yea im not a fan of the alt abuse but shouldn't mean u cant help out a friend who cant make it there
    mentioned in previous comment would like to see some sort of "return to blessings" buff *name can be adjusted to something cooler* so if dc at anytime during the event can log back in(this buff may only be attained if you entered within 10 min start), but once event over the buff is gone even if were to be logged off. not sure how possible that buff is, since haven't seen one like it. but would be cool to see. might even give insight how to make similar buffs for dungeons if dc if they could do it.
    more rainstones was suggested a lot by the people in my server as well, think there is roughly 192 atm that spawn. but was told by another player that they might have received purple packs on both teams once, so we might have to check if there actually is enough for each time to get purples either same time or semi fairly if work together regardless of labels( i.e blue or red). like superman ;p red&blue combined. just blue and red seems rather gang style lol. think we can strive to be better&help our fellow players. might not see as many complaints servers are needing merges. sure most have alts on both teams usually, less got the random all one side for alts etc.
    its is a MMORPG though, so things might not always go according to plan. each player plays their own way. setting up teams like LG before hand once find out which red or blue team oriented would help. could enforce respect to the community, might not even have to do any enforcing if players see good things can still be achieved by working together. which totally is
    Last edited by ShadowGammaDraco; 06-20-2013, 05:43 PM.

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  • KingJam
    replied
    lol rainstone spawns if u make the event multiple times a day and increase the rainstones spawns for each 5 mins buff to 2-3 times per buff each team could get
    and equal amount and could probally both get purple even so i bet they be willing to share and reduce conflict if there was more rainstone spawns i mean wasn't
    that the reason everyone went to another team in the first place cause wasn't enough for everyone if u increase the spawn amount it would balance it out and
    everyone would get something good and unlike seng u have to be on the map to get rewards so if it didn't kick u when u go off if ppl went off like in seng they
    wouldn't get rewards when they came back cause they were not there when timer ran out just don't think it's fair for ppl to lose their only run for the next 24 hours cause of a connection issue and as for making them bound i wouldn't agree with it cause i would like to help my friends who cant be on for it cause to early or to late ya know if they were bound cant help them yea im not a fan of the alt abuse but shouldn't mean u cant help out a friend who cant make it there

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  • BossTsunaSawada
    replied
    I'd say YES if players don't abused the rewards from it... I'd say to make the rewards bound so the alts can't transfer the rewards to the main and make the main chara stronger

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  • devourzak00
    replied
    it would be better if they open for 5 diffrent times but only one attempt for each day

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  • iyasn
    replied
    the time is fine for me lol

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  • MomoJay
    replied
    I vote you on more times. Later in the evening would be nice.

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  • 99solutions
    replied
    Having monsters spawn is a great suggestion if team switching continues. With team switching there is no PvP. We all pile on the same team. The monsters would make it fun. Could the monsters drop things as well, like Mark of God, lol, not joking though. # event times mean I would at least be able to attend one. The event is going on now and I can only log on to the forums because Im at work. There are so many events in the evening it would most likely run into another event, but thats not a problem. People will have to make a choice. Just like going to Trove or Survival. 18:10 to 19:10 would be a great time for servers with S10. It would only run during Dragonspine and the beginning of Sengolia.
    Please dont make the rewards bound. That would kill the event.

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  • ShadowGammaDraco
    replied
    Originally posted by Zalfe View Post
    In my opinion having one timing forces everyone into same zone to work together, more people to work together regardless of choice. If there were timings then a top guild could choose a time to dominate. I wouldn't mind a time change but I think would be better to stay one timing if (1/1). I have a 10 server merged together and there is a lot of people in there, don't get wrong on that, that is not why i think this. If it were like sengolia where can enter twice then i would be more accepting rather than (1/1) with different time options.

    biggest thing to determine is if the rain stone gathering effects the teams blessing or individuals. if it only effects the individuals blessing then teams don't matter.
    as is if it effects the team & everyone chooses one side everyone would get same rewards(its not just top guilds dominating event if 99% of server is on one team).
    so...in end would seem proposing 2-3 times a day, enter only once, if enter get a return blessings buff- so if leave or dc during the event can re enter&switch teams. once event over buff expires(even if stay log off and wait till next blessing event) and can no longer attend another one. = dc problem solved, everyone gets fair rewards by agreeing to have everyone win in this event- and more times are added. would be best apt solution as suggestion?
    or have it all players auto stuck one team vs system on another team(meaning monsters will spawn while we try collecting- as our grades of packs increase the strength of monsters increase like TG&monster jungle) would make it not a pvp event anymore though- not that there is much of one now with everyone mostly on one team.
    Last edited by ShadowGammaDraco; 06-17-2013, 04:36 PM.

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  • Zalfe
    replied
    In my opinion having one timing forces everyone into same zone to work together, more people to work together regardless of choice. If there were timings then a top guild could choose a time to dominate. I wouldn't mind a time change but I think would be better to stay one timing if (1/1). I have a 10 server merged together and there is a lot of people in there, don't get wrong on that, that is not why i think this. If it were like sengolia where can enter twice then i would be more accepting rather than (1/1) with different time options.

    Leave a comment:


  • ShadowGammaDraco
    replied
    Originally posted by Zalfe View Post
    If it is a (1/1) entry a day with more optional times then i would disagree. Because its easier when there are more people to work together when there is just one timing.
    teams aren't super important. on a few of the older servers they are kinda pointless anyways. 9 servers in one. competing for small amount of limited collectables. kinda. eh. lol. I got 2 rain stones while on the "stronger" team. need a bunch to make a difference. basically a lot of people so just sitting there counting ones blessings is good enough.
    more times would give more people the option to participate as well. if consider US times, schools, works etc all start roughly 6-8am to 2-5 pm depending on classes/shifts which is when the event is going.

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  • Zalfe
    replied
    If it is a (1/1) entry a day with more optional times then i would disagree. Because its easier when there are more people to work together when there is just one timing.

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  • R24656887
    replied
    Just make it like Avernal. There are two times a day but each person can only participate once a day, and literally once, meaning he cannot re-enter after getting out of it

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  • R216145483
    replied
    It'll be nice to have a more choice of time but if there's 2 different time then a person can only choose to enter for one of the time of a day... For example;
    if there's event at
    10-11 and 11-12 a person can only choose to enter at 10-11 or 11-12. So that people don't get double the loot.

    This is just an example... new time should allow the asian players to be able to enter as well.

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